Tuesday, November 12, 2013

Upgraded Maze

 Updated maze! Looks a bit different. I changed the flooring to tile, although I could not figure out how to have blood seeping through, or splash blood on the wall substances. Made a lot of old worn out columns along the walls for added feel.
 I did not want the lights to illuminate so much, but without any lights there was still a default illumination that made it look ugly as hell. It was ugly probably due to the fact that I modified the colors via the illumination color option.
I think the neater stone walls are a bit better than the sloppy ones before. You can understand that its an old tomb, rather than some crappy rocky tunnel. I took out the door because that made no sense with the new textures.

2 comments:

  1. This maze looks sick as heck. It kind of gives me that old
    "Egyptian temple" feel, as if you're navigating some pyramid in search for treasure. I actually prefer without the blood- I feel that the blood would sort of ruin the ancient feel of it.

    ReplyDelete
  2. great upgrade to last week. to update this asset, add paint effects and simple objects for interest in rooms and hallways. lighting and textures need same upgrades listed in last week.

    ReplyDelete