This screenshot is from Diablo 2: Lord of Destruction. I was aiming for the blood soaked floor look in my original maze, but could not clearly portray it. The blood overlay I used added a lumpy red texture to the rough stone floor, but from a distance one could not notice it. So I'd like to have rough tile with blood in-between, seemingly seeping up. Hopefully I'll be able to change the color of the area between the tiles. I also like the central light source from above and the cast shadows from the pillars. My easy maze doesn't have a room for pillars, but perhaps I'll put some protrusions from the walls, or make my hard maze.
This is from Path of Exile. The walls are exactly the rouchness and stone style I was looking for. With a little mold and grime, along with the occasional blood splatter, it would look well with the blood soaked tile floors. These protrusions are what I had in mind, along with some simple rubble on the floors.

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