Tuesday, October 29, 2013

Maze Hallway

For Grimgrin's crypt of doom, I put a blood overlay on the walls, and one over the floor to make it seem blood-soaked. Now that I look at it, I suppose I did too much burning for dark areas, as the lower parts are the untouched blueish color of the original walls.

1 comment:

  1. to upgrade this asset, yes reduce the burning effect so that theres more dynamic range in the brightness and contrast, change the ceiling texture so its different than the walls, lighten the floor so we can see the texture details, but leave the shadows in the corners between the walls, floors and ceilings.

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