The game is called Proto, and is similar to the walking dead format paired with the evolutional gameplay of spore. It begins 3 million years ago when the first small primate, that would eventually evolve into a human, walks the earth. The player will be given a set of simple communications with his/her fellow prehistoric primate, small gibbon-like creatures, such as howl and smack tree. The player will start out being born and will grow to a climactic event, having to make decisions along the way that will impact what they will be in the next chapter.
The game will consist of multiple chapters, each jumping forward several hundreds of thousands of years. However, by the end of the game your chance of becoming exactly homo sapiens is slim, as only one evolutionary path will create humans. The player will have to try and survive each chapter, and if their individual primate dies they will become another one in the immediate tribe. This will make surviving much harder when the tribe dwindles, and one can wipe out the whole tribe for a game over. There will be predators and warring tribes.
The art style with be somewhat cartoony with a dark theme. Its location will be mostly jungle, and gamplay will consist of decision making, communication with tribe members, and survival minigames like gathering, hunting, exploring, and fighting.

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